Traits

When creating a character, a player may select up to two positive traits for them, however, they must select a negative trait for every positive one. At any point, your character might earn new traits from the Game Master, Game Masters may tweak traits from the following list or even create his own that are more closely linked to the game they are running and the characters experiences.

Long Traits

Some character traits are designed to work over a number of sessions (or in-game weeks/months) and as such are not suited for short campaigns or campaigns that will take place over a single day or two. These traits are considered Long Traits and are marked with an asterisk*, GMs should consider disallowing some Long Traits for short campaigns depending on how fitting they are.


Positive Traits


Negative Traits