Feature

Features are a way to delve deeper into your character’s background and set them apart. Each character can pick a single Feature and, just like Backgrounds, Features will add a few Drives and a possible ambition to the character’s options. It’s also important to note that Traits gained through a Feature do not count towards the maximum number of traits a character can have during character creation.

Through a campaign, a player and GM may agree to change a character’s feature, or to tweak their existing feature if it makes sense within the character’s story. Alternatively, a character can choose NOT to take a Feature and instead take a free, extra Positive Trait.

Some features include storytelling elements such as bounties, contacts, secret stashes and the sort which GMs can use as ways to insert prompts for missions and story arcs or to connect a character to the story.